| attachedObject() const | GraphicalWObject | |
| attachToObject(WObject *object, bool makeOwner=false, const wMatrix &displacement=wMatrix::identity()) | GraphicalWObject | |
| calculateAABB(wVector &minPoint, wVector &maxPoint, const wMatrix tm) | GraphicalWObject | protectedvirtual |
| calculateOBB(wVector &dimension, wVector &minPoint, wVector &maxPoint) | GraphicalWObject | protectedvirtual |
| changedMatrix() | GraphicalWObject | protectedvirtual |
| color() const | GraphicalWObject | |
| colorv | GraphicalWObject | protected |
| computeAlphaOffset(bool isRight, bool isThumb) (defined in FingertipTouchSensorGraphic) | FingertipTouchSensorGraphic | inlineprotectedstatic |
| FingertipTouchSensorGraphic(PhyObject *handPiece, double alpha, double h, bool isRight, bool isThumb, QString name="unamed") | FingertipTouchSensorGraphic | inline |
| getDisplacement() const | GraphicalWObject | |
| GraphicalWObject(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity()) | GraphicalWObject | |
| invisible | GraphicalWObject | protected |
| isInvisible() | GraphicalWObject | |
| m_alpha | FingertipTouchSensorGraphic | protected |
| m_alphaOffset | FingertipTouchSensorGraphic | protected |
| m_angularIncrement | FingertipTouchSensorGraphic | protected |
| m_endingAngle | FingertipTouchSensorGraphic | protected |
| m_h | FingertipTouchSensorGraphic | protected |
| m_handPiece | FingertipTouchSensorGraphic | protected |
| m_handPieceHeight | FingertipTouchSensorGraphic | protected |
| m_handPieceRadius | FingertipTouchSensorGraphic | protected |
| m_isActive | FingertipTouchSensorGraphic | protected |
| m_isActiveMutex | FingertipTouchSensorGraphic | protected |
| m_startingAngle | FingertipTouchSensorGraphic | protected |
| matrix() const | GraphicalWObject | |
| name() const | GraphicalWObject | |
| namev | GraphicalWObject | protected |
| Ownable() | GraphicalWObject | |
| owned() const | GraphicalWObject | |
| OwnedList typedef | GraphicalWObject | |
| owner() const | GraphicalWObject | |
| postUpdate() | GraphicalWObject | virtual |
| preUpdate() | GraphicalWObject | virtual |
| render(RenderWObject *renderer, QGLContext *gw) | FingertipTouchSensorGraphic | inlineprotectedvirtual |
| renderAABB(RenderWObject *renderer, RenderWorld *gw) | GraphicalWObject | protectedvirtual |
| setActive(bool isActive) | FingertipTouchSensorGraphic | inline |
| setAlpha(int alpha) | GraphicalWObject | |
| setColor(QColor c) | GraphicalWObject | |
| setDisplacement(const wMatrix &displacement) | GraphicalWObject | |
| setInvisible(bool b) | GraphicalWObject | |
| setMatrix(const wMatrix &newm) | GraphicalWObject | |
| setOwner(Ownable *owner, bool destroy=true) | GraphicalWObject | |
| setPosition(const wVector &newpos) | GraphicalWObject | |
| setPosition(real x, real y, real z) | GraphicalWObject | |
| setTexture(QString textureName) | GraphicalWObject | |
| setUseColorTextureOfOwner(bool b) | GraphicalWObject | |
| texture() const | GraphicalWObject | |
| texturev | GraphicalWObject | protected |
| tm | GraphicalWObject | protected |
| updateAndCalculateAABB(wVector &minPoint, wVector &maxPoint, const wMatrix tm) | GraphicalWObject | |
| updateAndCalculateOBB(wVector &dimension, wVector &minPoint, wVector &maxPoint) | GraphicalWObject | |
| updateAndRender(RenderWObject *renderer, QGLContext *gw) | GraphicalWObject | |
| updateAndRenderAABB(RenderWObject *renderer, RenderWorld *gw) | GraphicalWObject | |
| updateMatrixFromAttachedObject() | GraphicalWObject | protected |
| useColorTextureOfOwner() const | GraphicalWObject | |
| usecolortextureofowner | GraphicalWObject | protected |
| WObject(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool addToWorld=true) | GraphicalWObject | |
| world() | GraphicalWObject | |
| world() const | GraphicalWObject | |
| worldv | GraphicalWObject | protected |
| ~FingertipTouchSensorGraphic() | FingertipTouchSensorGraphic | inline |
| ~GraphicalWObject() | GraphicalWObject | virtual |
| ~Ownable() | GraphicalWObject | virtual |
| ~WObject() | GraphicalWObject | virtual |