PalmPatchesTouchSensorGraphic Member List

This is the complete list of members for PalmPatchesTouchSensorGraphic, including all inherited members.
attachedObject() const GraphicalWObject
attachToObject(WObject *object, bool makeOwner=false)GraphicalWObject
calculateAABB(wVector &minPoint, wVector &maxPoint, const wMatrix tm)GraphicalWObject [protected, virtual]
calculateOBB(wVector &dimension, wVector &minPoint, wVector &maxPoint)GraphicalWObject [protected, virtual]
changedMatrix()WObject [protected, virtual]
color() const WObject
colorvWObject [protected]
GraphicalWObject(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity())GraphicalWObject
invisibleWObject [protected]
isInvisible()WObject
m_activationsPalmPatchesTouchSensorGraphic [protected]
m_activationsMutexPalmPatchesTouchSensorGraphic [protected]
m_attachedObjectGraphicalWObject [protected]
m_handPalmPalmPatchesTouchSensorGraphic [protected]
m_isRightPalmPatchesTouchSensorGraphic [protected]
m_patchesPalmPatchesTouchSensorGraphic [protected]
m_zAxisDirectionPalmPatchesTouchSensorGraphic [protected]
matrix() const WObject
name() const WObject
namevWObject [protected]
Ownable()Ownable
owned() const Ownable
OwnedList typedefOwnable
owner() const Ownable
PalmPatchesTouchSensorGraphic(PhyObject *handPalm, const QVector< iCubPalmPatchesTouchSensor::Triangle > &patches, bool isRight, QString name="unamed")PalmPatchesTouchSensorGraphic [inline]
postUpdate()WObject [virtual]
preUpdate()WObject [virtual]
render(RenderWObject *renderer, QGLContext *gw)PalmPatchesTouchSensorGraphic [inline, protected, virtual]
renderAABB(RenderWObject *renderer, RenderWorld *gw)GraphicalWObject [protected, virtual]
setActivations(const QVector< bool > activations)PalmPatchesTouchSensorGraphic [inline]
setAlpha(int alpha)WObject
setColor(QColor c)WObject
setInvisible(bool b)WObject
setMatrix(const wMatrix &newm)WObject
setOwner(Ownable *owner, bool destroy=true)Ownable
setPosition(const wVector &newpos)WObject
setPosition(real x, real y, real z)WObject
setTexture(QString textureName)WObject
setUseColorTextureOfOwner(bool b)WObject
texture() const WObject
texturevWObject [protected]
tmWObject [protected]
updateAndCalculateAABB(wVector &minPoint, wVector &maxPoint, const wMatrix tm)GraphicalWObject
updateAndCalculateOBB(wVector &dimension, wVector &minPoint, wVector &maxPoint)GraphicalWObject
updateAndRender(RenderWObject *renderer, QGLContext *gw)GraphicalWObject
updateAndRenderAABB(RenderWObject *renderer, RenderWorld *gw)GraphicalWObject
updateMatrixFromAttachedObject()GraphicalWObject [protected]
useColorTextureOfOwner()WObject
usecolortextureofownerWObject [protected]
WObject(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool addToWorld=true)WObject
world() const WObject
world()WObject
worldvWObject [protected]
~GraphicalWObject()GraphicalWObject [virtual]
~Ownable()Ownable [virtual]
~PalmPatchesTouchSensorGraphic()PalmPatchesTouchSensorGraphic [inline]
~WObject()WObject [virtual]