KinematicLinkInfo Member List

This is the complete list of members for KinematicLinkInfo, including all inherited members.
getAxis() const KinematicLinkInfo [inline]
getAxisWorld() const KinematicLinkInfo [inline]
getBottom() const KinematicLinkInfo [inline]
getBottomWorld() const KinematicLinkInfo [inline]
getHeight() const KinematicLinkInfo [inline]
getiKinLink() const KinematicLinkInfo [inline]
getJoint() const KinematicLinkInfo [inline]
getJointDOF() const KinematicLinkInfo [inline]
getRotAxis() const KinematicLinkInfo [inline]
getRotAxisWObject() const KinematicLinkInfo [inline]
getRotCenter() const KinematicLinkInfo [inline]
getRotCenterWObject() const KinematicLinkInfo [inline]
getTop() const KinematicLinkInfo [inline]
getTopWorld() const KinematicLinkInfo [inline]
getWObject() const KinematicLinkInfo [inline]
getWObjectMatrix() const KinematicLinkInfo [inline]
getWorldMatrix() const KinematicLinkInfo [inline]
getYarpMatrix() const KinematicLinkInfo [inline]
getYarpMatrixAswMatrix() const KinematicLinkInfo [inline]
KinematicLinkInfo()KinematicLinkInfo
KinematicLinkInfo(iCub::iKin::iKinLimb *chain, unsigned int linkID)KinematicLinkInfo
KinematicLinkInfo(const KinematicLinkInfo &other)KinematicLinkInfo
operator=(const KinematicLinkInfo &other)KinematicLinkInfo
setBuddies(QSet< KinematicLinkInfo * > buddies)KinematicLinkInfo
setDesideredPosition(real desideredAngle)KinematicLinkInfo [slot]
setDesideredVelocity(real velocity)KinematicLinkInfo [slot]
setiKinLinkLimits(real min, real max)KinematicLinkInfo [slot]
setJoint(PhyJoint *joint, bool invertedJointAxis=true, unsigned int dof=0, bool doConnection=true, Qt::ConnectionType connType=Qt::DirectConnection)KinematicLinkInfo
setLinkAngle(real newAngle)KinematicLinkInfo [slot]
setWObject(WObject *wObject, const wMatrix &m=s_identityMatrix)KinematicLinkInfo
setWorldMatrix(const wMatrix *mtr)KinematicLinkInfo
updateInformationFromiKin()KinematicLinkInfo
updateLink()KinematicLinkInfo [slot]
updateMatrixFromiKin()KinematicLinkInfo
~KinematicLinkInfo()KinematicLinkInfo [virtual]