wMatrix Member List

This is the complete list of members for wMatrix, including all inherited members.
getEuleroAngles() const wMatrix [inline]
grammSchmidt(const wVector &dir)wMatrix [inline, static]
identity()wMatrix [inline, static]
inverse() const wMatrix [inline]
operator*(const wMatrix &B) const wMatrix [inline]
operator=(const wMatrix &other)wMatrix [inline]
operator[](int i)wMatrix [inline]
operator[](int i) const wMatrix [inline]
pitch(real ang)wMatrix [inline, static]
roll(real ang)wMatrix [inline, static]
rotateAround(const wVector &axis, const wVector &centre, real angle) const wMatrix [inline]
rotateMatrix(const wMatrix &tm) const wMatrix [inline]
rotateVector(const wVector &v) const wMatrix [inline]
sanitifize()wMatrix [inline]
sanityCheck()wMatrix [inline]
transformPlane(const wVector &localPlane) const wMatrix [inline]
transformTriplex(real *dst, int dstStrideInBytes, real *src, int srcStrideInBytes, int count) const wMatrix [inline]
transformVector(const wVector &v) const wMatrix [inline]
transpose() const wMatrix [inline]
transpose4X4() const wMatrix [inline]
unrotateVector(const wVector &v) const wMatrix [inline]
untransformPlane(const wVector &globalPlane) const wMatrix [inline]
untransformVector(const wVector &v) const wMatrix [inline]
w_pos (defined in wMatrix)wMatrix
wMatrix()wMatrix [inline]
wMatrix(const wVector &X, const wVector &Y, const wVector &Z, const wVector &P)wMatrix [inline]
wMatrix(const wQuaternion &rotation, const wVector &position)wMatrix [inline]
wMatrix(const real *position, const real *rotation)wMatrix [inline]
wMatrix(const wMatrix &other)wMatrix [inline]
x_ax (defined in wMatrix)wMatrix
y_ax (defined in wMatrix)wMatrix
yaw(real ang)wMatrix [inline, static]
z_ax (defined in wMatrix)wMatrix
zero()wMatrix [inline, static]