worldsim/include/phybox.h

00001 /********************************************************************************
00002  *  WorldSim -- library for robot simulations                                   *
00003  *  Copyright (C) 2008-2011 Gianluca Massera <emmegian@yahoo.it>                *
00004  *                                                                              *
00005  *  This program is free software; you can redistribute it and/or modify        *
00006  *  it under the terms of the GNU General Public License as published by        *
00007  *  the Free Software Foundation; either version 2 of the License, or           *
00008  *  (at your option) any later version.                                         *
00009  *                                                                              *
00010  *  This program is distributed in the hope that it will be useful,             *
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of              *
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the               *
00013  *  GNU General Public License for more details.                                *
00014  *                                                                              *
00015  *  You should have received a copy of the GNU General Public License           *
00016  *  along with this program; if not, write to the Free Software                 *
00017  *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA  *
00018  ********************************************************************************/
00019 
00020 #ifndef PHYBOX_H
00021 #define PHYBOX_H
00022 
00023 #include "phyobject.h"
00024 
00025 namespace farsa {
00026 
00037 class FARSA_WSIM_API PhyBox : public PhyObject {
00038     Q_OBJECT
00039 public:
00047     PhyBox( real side_x, real side_y, real side_z, World* world, QString name="unamed", const wMatrix& tm = wMatrix::identity() );
00049     virtual ~PhyBox();
00051     real sideX() {
00052         return sidex;
00053     };
00055     real sideY() {
00056         return sidey;
00057     };
00059     real sideZ() {
00060         return sidez;
00061     };
00062 private:
00063     real sidex;
00064     real sidey;
00065     real sidez;
00066 protected:
00068     void createPrivateObject();
00069 };
00070 
00071 } // end namespace farsa
00072 
00073 #endif