Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
| An interface class for Frame constraints | |
| An abstract class for Frame Constraints defined by an axis or a plane | |
| Contact class | |
| MultiMotorController class | |
| RenderCamera class | |
| FakeDriverCreator class | |
| MultiMotorController class | |
| MultiMotorController class | |
| MultiMotorController class | |
| MultiMotorController class | |
| RenderCamera class | |
| Internal data for wVectorT | |
| WVector class | |
| Internal data for wVectorT | |
| MultiMotorController class | |
| MultiMotorController class | |
| Material properties | |
| MaterialDB class managea the material properties | |
| Mesh struct | |
| Abstract class for objects that grab mouse focus in a QGLViewer | |
| A ManipulatedFrame is a Frame that can be rotated and translated using the mouse | |
| The base for all class that can have (and can be) an owner | |
| MotorController Class | |
| PhyJoint class | |
| The base abstract class for sensor controllers | |
| World's Object class | |
| The structure with information about the owned object | |
| A versatile 3D OpenGL viewer based on QGLWidget | |
| A class listening to joint status modifications | |
| The class modelling a link in the Kinematic Chain | |
| PhyDOF class | |
| RenderCamera class | |
| RenderWObject class | |
| World's Object class | |
| World class | |
| A perspective or orthographic camera | |
| Coordinate system, defined by a position and an orientation | |
| A keyFrame Catmull-Rom Frame interpolator | |
| ServerWorldController class | |
| 3D rotations and orientations | |
| SimpleControl class | |
| Raycast intersection class | |
| A single proximity IR sensor | |
| Triangle struct | |
| 3D positions and 3D vectors | |
| Vertex struct | |
| Abstract Creator of RenderWObject objects | |
| Template facility to create WAbstractCreator specialization | |
| WMatrix class | |
| WPID class | |
| WQuaternion class | |
| The class modelling an iCub limb |