WMesh Member List
This is the complete list of members for WMesh, including all inherited members.
attachedTo() | WMesh | [inline] |
attachTo(WObject *obj) | WMesh | |
changedMatrix() | WObject | [inline, protected, virtual] |
color() const (defined in WObject) | WObject | [inline] |
colorv | WObject | [protected] |
invisible | WObject | [protected] |
isInvisible() | WObject | [inline] |
loadMS3DModel(QString filename) | WMesh | |
materials() | WMesh | [inline] |
materialsCount() | WMesh | [inline] |
matrix() const | WObject | [inline] |
meshes() | WMesh | [inline] |
meshesCount() | WMesh | [inline] |
name() const | WObject | [inline] |
namev | WObject | [protected] |
Ownable() | Ownable | |
owned() const | Ownable | [inline] |
OwnedList typedef | Ownable | |
owner() const | Ownable | [inline] |
postUpdate() | WObject | [inline, virtual] |
preUpdate() | WObject | [inline, virtual] |
setAlpha(int alpha) (defined in WObject) | WObject | [inline] |
setColor(QColor c) (defined in WObject) | WObject | [inline] |
setInvisible(bool b) | WObject | [inline] |
setMatrix(const wMatrix &newm) | WObject | [inline] |
setOwner(Ownable *owner, bool destroy=true) | Ownable | |
setPosition(const wVector &newpos) | WObject | [inline] |
setPosition(real x, real y, real z) | WObject | [inline] |
setTexture(QString textureName) | WObject | [inline] |
setUseColorTextureOfOwner(bool b) | WObject | [inline] |
texture() const | WObject | [inline] |
texturev | WObject | [protected] |
tm | WObject | [protected] |
triangles() | WMesh | [inline] |
trianglesCount() | WMesh | [inline] |
useColorTextureOfOwner() | WObject | [inline] |
usecolortextureofowner | WObject | [protected] |
vertices() | WMesh | [inline] |
verticesCount() | WMesh | [inline] |
WMesh(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity()) | WMesh | |
WObject(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool addToWorld=true) | WObject | |
world() | WObject | [inline] |
world() const | WObject | [inline] |
worldv | WObject | [protected] |
~Ownable() | Ownable | [virtual] |
~WMesh() | WMesh | [virtual] |
~WObject() | WObject | [virtual] |