WMesh Member List

This is the complete list of members for WMesh, including all inherited members.
attachedTo()WMesh [inline]
attachTo(WObject *obj)WMesh
changedMatrix()WObject [inline, protected, virtual]
color() const (defined in WObject)WObject [inline]
colorvWObject [protected]
invisibleWObject [protected]
isInvisible()WObject [inline]
loadMS3DModel(QString filename)WMesh
materials()WMesh [inline]
materialsCount()WMesh [inline]
matrix() const WObject [inline]
meshes()WMesh [inline]
meshesCount()WMesh [inline]
name() const WObject [inline]
namevWObject [protected]
Ownable()Ownable
owned() const Ownable [inline]
OwnedList typedefOwnable
owner() const Ownable [inline]
postUpdate()WObject [inline, virtual]
preUpdate()WObject [inline, virtual]
setAlpha(int alpha) (defined in WObject)WObject [inline]
setColor(QColor c) (defined in WObject)WObject [inline]
setInvisible(bool b)WObject [inline]
setMatrix(const wMatrix &newm)WObject [inline]
setOwner(Ownable *owner, bool destroy=true)Ownable
setPosition(const wVector &newpos)WObject [inline]
setPosition(real x, real y, real z)WObject [inline]
setTexture(QString textureName)WObject [inline]
setUseColorTextureOfOwner(bool b)WObject [inline]
texture() const WObject [inline]
texturevWObject [protected]
tmWObject [protected]
triangles()WMesh [inline]
trianglesCount()WMesh [inline]
useColorTextureOfOwner()WObject [inline]
usecolortextureofownerWObject [protected]
vertices()WMesh [inline]
verticesCount()WMesh [inline]
WMesh(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity())WMesh
WObject(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool addToWorld=true)WObject
world()WObject [inline]
world() const WObject [inline]
worldvWObject [protected]
~Ownable()Ownable [virtual]
~WMesh()WMesh [virtual]
~WObject()WObject [virtual]