Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
| The graphical representation of the single IR sensor | |
| Contact class | |
| A class listening to joint status modifications | |
| FakeDriverCreator class | |
| An helper class to draw stuffs in the world | |
| Internal data for wVectorT | |
| Internal data for wVectorT | |
| The base abstract class of sensor controllers for infrared sensors | |
| The class modelling an iCub limb | |
| The class modelling a link in the Kinematic Chain | |
| MaterialDB class managea the material properties | |
| MotorController Class | |
| MultiMotorController class | |
| The base for all class that can have (and can be) an owner | |
| The structure with information about the owned object | |
| PhyBallAndSocket class | |
| PhyBox class | |
| PhyCompoundObject class | |
| PhyCone class | |
| PhyCylinder class | |
| PhyDOF class | |
| The class modelling an e-puck robot | |
| PhyFixed class | |
| PhyHinge class | |
| ICub class \ | |
| PhyJoint class | |
| The class modelling a kephera II robot | |
| MarXbot class The marXbot represent an marXbot robot | |
| PhyObject class | |
| A group of pysical objects (and the joints among them) on which it is possible to act as if they were a single WObject | |
| PhySphere class | |
| PhySuspension class PhySuspension is a joint implementing the system of springs, shock absorbers and linkages that connects a vehicle to a wheel and allows relative motion between the two | |
| PhyUniversal class | |
| Raycast intersection class | |
| RenderCamera class | |
| This file contains the implementation of some RenderWObject for drawing object and also the initialization of RenderWorld's factory for retrieving them | |
| RenderWObject class | |
| RenderWObjectContainer class | |
| RenderWorld class | |
| The base abstract class for sensor controllers | |
| ServerWorldController class | |
| SimpleControl class | |
| A collection of SingleIR modelling ground sensors | |
| A collection of SingleIR | |
| A single proximity IR sensor | |
| The controller for traction sensor | |
| Abstract Creator of RenderWObject objects | |
| WCamera class | |
| Template facility to create WAbstractCreator specialization | |
| Dedicated controller for wheeled robots | |
| WMatrix class | |
| WMesh class | |
| Material properties | |
| Mesh struct | |
| Triangle struct | |
| Vertex struct | |
| World's Object class | |
| World class | |
| WorldController class | |
| WPID class | |
| WQuaternion class | |
| WVector class | |
| YarpObject class | |
| An abstract class for Frame Constraints defined by an axis or a plane | |
| A perspective or orthographic camera | |
| An AxisPlaneConstraint defined in the camera coordinate system | |
| An interface class for Frame constraints | |
| Coordinate system, defined by a position and an orientation | |
| A keyFrame Catmull-Rom Frame interpolator | |
| An AxisPlaneConstraint defined in the Frame local coordinate system | |
| ManipulatedFrame with Camera specific mouse bindings | |
| A ManipulatedFrame is a Frame that can be rotated and translated using the mouse | |
| Abstract class for objects that grab mouse focus in a QGLViewer | |
| 3D rotations and orientations | |
| 3D positions and 3D vectors | |
| An AxisPlaneConstraint defined in the world coordinate system | |
| A versatile 3D OpenGL viewer based on QGLWidget |