CircularGraphicalMarker Member List

This is the complete list of members for CircularGraphicalMarker, including all inherited members.

attachedObject() const GraphicalWObjectinline
attachToObject(WObject *object, bool makeOwner=false, const wMatrix &displacement=wMatrix::identity())GraphicalWObject
calculateAABB(wVector &minPoint, wVector &maxPoint, const wMatrix tm)GraphicalWObjectprotectedvirtual
calculateOBB(wVector &dimension, wVector &minPoint, wVector &maxPoint)GraphicalWObjectprotectedvirtual
changedMatrix()WObjectprotectedvirtual
CircularGraphicalMarker(real radius, World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity())CircularGraphicalMarker
color() const WObject
colorvWObjectprotected
getDisplacement() const GraphicalWObjectinline
GraphicalWObject(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity())GraphicalWObject
invisibleWObjectprotected
isInvisible()WObject
matrix() const WObject
name() const WObject
namevWObjectprotected
Ownable()Ownable
owned() const Ownableinline
OwnedList typedefOwnable
owner() const Ownableinline
postUpdate()WObjectvirtual
preUpdate()WObjectvirtual
render(RenderWObject *renderer, QGLContext *gw)CircularGraphicalMarkerprotectedvirtual
renderAABB(RenderWObject *renderer, RenderWorld *gw)GraphicalWObjectprotectedvirtual
setAlpha(int alpha)WObject
setColor(QColor c)WObject
setDisplacement(const wMatrix &displacement)GraphicalWObject
setInvisible(bool b)WObject
setMatrix(const wMatrix &newm)WObject
setOwner(Ownable *owner, bool destroy=true)Ownable
setPosition(const wVector &newpos)WObject
setPosition(real x, real y, real z)WObject
setTexture(QString textureName)WObject
setUseColorTextureOfOwner(bool b)WObject
texture() const WObject
texturevWObjectprotected
tmWObjectprotected
updateAndCalculateAABB(wVector &minPoint, wVector &maxPoint, const wMatrix tm)GraphicalWObject
updateAndCalculateOBB(wVector &dimension, wVector &minPoint, wVector &maxPoint)GraphicalWObject
updateAndRender(RenderWObject *renderer, QGLContext *gw)GraphicalWObject
updateAndRenderAABB(RenderWObject *renderer, RenderWorld *gw)GraphicalWObject
updateMatrixFromAttachedObject()GraphicalWObjectprotected
usecolortextureofownerWObjectprotected
useColorTextureOfOwner() const WObject
WObject(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool addToWorld=true)WObject
world()WObject
world() const WObject
worldvWObjectprotected
~CircularGraphicalMarker()CircularGraphicalMarkervirtual
~GraphicalWObject()GraphicalWObjectvirtual
~Ownable()Ownablevirtual
~WObject()WObjectvirtual