WorldSim - 1.2.3
Utilities
Configuration
GA
NNFW
WorldSim
Total 99%
Experiments
Main Page
Modules
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
farsa
WMesh
WMesh Member List
This is the complete list of members for
WMesh
, including all inherited members.
attachedTo
()
WMesh
inline
attachTo
(WObject *obj)
WMesh
changedMatrix
()
WObject
protected
virtual
color
() const
WObject
colorv
WObject
protected
invisible
WObject
protected
isInvisible
()
WObject
loadMS3DModel
(QString filename)
WMesh
materials
()
WMesh
inline
materialsCount
()
WMesh
inline
matrix
() const
WObject
meshes
()
WMesh
inline
meshesCount
()
WMesh
inline
name
() const
WObject
namev
WObject
protected
Ownable
()
Ownable
owned
() const
Ownable
inline
OwnedList
typedef
Ownable
owner
() const
Ownable
inline
postUpdate
()
WObject
virtual
preUpdate
()
WObject
virtual
setAlpha
(int alpha)
WObject
setColor
(QColor c)
WObject
setInvisible
(bool b)
WObject
setMatrix
(const wMatrix &newm)
WObject
setOwner
(Ownable *owner, bool destroy=true)
Ownable
setPosition
(const wVector &newpos)
WObject
setPosition
(real x, real y, real z)
WObject
setTexture
(QString textureName)
WObject
setUseColorTextureOfOwner
(bool b)
WObject
texture
() const
WObject
texturev
WObject
protected
tm
WObject
protected
triangles
()
WMesh
inline
trianglesCount
()
WMesh
inline
useColorTextureOfOwner
() const
WObject
usecolortextureofowner
WObject
protected
vertices
()
WMesh
inline
verticesCount
()
WMesh
inline
WMesh
(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity())
WMesh
WObject
(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool addToWorld=true)
WObject
world
()
WObject
world
() const
WObject
worldv
WObject
protected
~Ownable
()
Ownable
virtual
~WMesh
()
WMesh
virtual
~WObject
()
WObject
virtual