23 #include "worldsimconfig.h"
66 bool operator==(
const Owned& other)
68 return (
object == other.
object);
108 void setOwner(
Ownable *owner,
bool destroy =
true);
125 const QList<Owned>& owned()
const
138 void addToOwned(
Ownable *obj,
bool destroy);
145 void removeFromOwned(
Ownable *obj);
155 QList<Owned> m_owned;