World Member List

This is the complete list of members for World, including all inherited members.

addedJoint(PhyJoint *)Worldsignal
addedObject(WObject *)Worldsignal
advance()Worldslot
advanced()Worldsignal
advanceUntil(real time)World
checkContacts(PhyObject *obj1, PhyObject *obj2, int maxContacts=4, QVector< wVector > *contacts=NULL, QVector< wVector > *normals=NULL, QVector< real > *penetra=NULL)World
cleanUpMemory()World
closestPoints(PhyObject *objA, PhyObject *objB, wVector &pointA, wVector &pointB)World
collisionRayCast(PhyObject *obj, wVector start, wVector end, wVector *normal=NULL)World
contacts()World
customEvent(QEvent *e)Worldprotected
disableCollision(PhyObject *obj1, PhyObject *obj2)World
E_Advance enum value (defined in World)World
E_Pause enum value (defined in World)World
E_Play enum value (defined in World)World
E_Stop enum value (defined in World)World
elapsedTime() const World
enableCollision(PhyObject *obj1, PhyObject *obj2)World
finalize()Worldslot
finished()Worldsignal
getObject(QString name)World
gforceWorldprotected
gravityForce() const World
initialize()Worldslot
initialized()Worldsignal
isRealTime() const World
joints()World
jointsvWorldprotected
mapObjectsToJoints()World
mapObjJointsWorldprotected
MaterialDB (defined in World)Worldfriend
materials()Worldinline
maxP (defined in World)Worldprotected
minPWorldprotected
name() const World
objects()World
objsWorldprotected
pause()Worldslot
paused()Worldsignal
pausedS enum value (defined in World)World
PhyJoint (defined in World)Worldfriend
PhyObject (defined in World)Worldfriend
play()Worldslot
playingS enum value (defined in World)World
popJoint(PhyJoint *) (defined in World)World
popObject(WObject *) (defined in World)World
pushJoint(PhyJoint *) (defined in World)World
pushObject(WObject *) (defined in World)World
removedJoint(PhyJoint *)Worldsignal
removedObject(WObject *)Worldsignal
resetElapsedTime()World
resized()Worldsignal
setFrictionModel(QString model)World
setGravityForce(real g)World
setIsRealTime(bool b)World
setMinimumFrameRate(unsigned int frames)World
setMultiThread(int numThreads)World
setSize(const wVector &minPoint, const wVector &maxPoint)World
setSolverModel(QString model)World
setTimeStep(real)World
size(wVector &minPoint, wVector &maxPoint)World
smartCheckContacts(PhyObject *obj1, PhyObject *obj2, int maxContacts=4, QVector< wVector > *contacts=NULL)World
status()Worldinline
stop()Worldslot
stopped()Worldsignal
stoppedS enum value (defined in World)World
timeWorldprotected
timerEvent(QTimerEvent *e)Worldprotected
timeStep() const World
timestepvWorldprotected
w_state enum nameWorld
World(QString worldname, bool LocalYarpPorts=false)World
WorldPrivate (defined in World)Worldfriend
worldRayCast(wVector start, wVector end, bool onlyClosest, const QSet< PhyObject * > &ignoredObjs=QSet< PhyObject * >())World
~World()Worldvirtual