The graphical representation of the single IR sensor. More...

Inheritance diagram for SingleIRGraphic:

Public Member Functions

 SingleIRGraphic (WObject *object, const wMatrix &offset, const QVector< wVector > &startingRayPoints, const QVector< wVector > &endingRayPoints, bool drawRay, bool drawRealRay, QString name="unamed")
 Constructor.
 
 ~SingleIRGraphic ()
 Destructor.
 
- Public Member Functions inherited from GraphicalWObject
 GraphicalWObject (World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity())
 Constructor.
 
virtual ~GraphicalWObject ()
 Destructor.
 
WObjectattachedObject () const
 The object to which we are attached.
 
void attachToObject (WObject *object, bool makeOwner=false, const wMatrix &displacement=wMatrix::identity())
 Attaches this object to another WObject.
 
const wMatrixgetDisplacement () const
 Returns the displacement matrix relative to the object to which we are attached.
 
void setDisplacement (const wMatrix &displacement)
 Sets the displacement matrix relative to the object to which we are attached.
 
void updateAndCalculateAABB (wVector &minPoint, wVector &maxPoint, const wMatrix tm)
 Returns the min and max points of the Axis-Aligned Bounding Box (AABB)
 
void updateAndCalculateOBB (wVector &dimension, wVector &minPoint, wVector &maxPoint)
 Returns the dimension of the Oriented Bounding Box (OBB) in the object local frame.
 
void updateAndRender (RenderWObject *renderer, QGLContext *gw)
 Performs the actual drawing.
 
void updateAndRenderAABB (RenderWObject *renderer, RenderWorld *gw)
 The function rendering the Axis-Aligned Bounding Box (AABB)
 
- Public Member Functions inherited from WObject
 WObject (World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool addToWorld=true)
 create the object and automatically put this into the world
 
virtual ~WObject ()
 destroy the Object and drop it from the world
 
QColor color () const
 return the color of this object
 
bool isInvisible ()
 return if it is invisible
 
const wMatrixmatrix () const
 return a reference to the transformation matrix
 
QString name () const
 Return the name of this object.
 
virtual void postUpdate ()
 postUpdate the WObject this method is called at each step of the world just after the physic update
 
virtual void preUpdate ()
 preUpdate the WObject this method is called at each step of the world just before the physic update
 
void setAlpha (int alpha)
 set the value of alpha channel (the transparency)
 
void setColor (QColor c)
 Set the color to use on rendering.
 
void setInvisible (bool b)
 set invisibility
 
void setMatrix (const wMatrix &newm)
 set a new matrix
 
void setPosition (const wVector &newpos)
 set the position specified in global coordinate frame
 
void setPosition (real x, real y, real z)
 set the position specified in global coordinate frame
 
void setTexture (QString textureName)
 Set the texture to use for this WObject when rendered.
 
void setUseColorTextureOfOwner (bool b)
 set if the object will be rendered with the color and texture of our owner (if we have one)
 
QString texture () const
 Return the texture name.
 
bool useColorTextureOfOwner () const
 if true, we will use color and texture of our owner (if we have one)
 
Worldworld ()
 Return the world.
 
const Worldworld () const
 Return the world (const version)
 
- Public Member Functions inherited from Ownable
 Ownable ()
 Constructor.
 
virtual ~Ownable ()
 Destructor.
 
const QList< Owned > & owned () const
 Returns the list of objects owned by this one.
 
Ownableowner () const
 Returns the owner of this object.
 
void setOwner (Ownable *owner, bool destroy=true)
 Sets the owner of this object.
 

Protected Member Functions

virtual void render (RenderWObject *renderer, QGLContext *gw)
 Performs the actual drawing.
 
- Protected Member Functions inherited from GraphicalWObject
virtual void calculateAABB (wVector &minPoint, wVector &maxPoint, const wMatrix tm)
 Returns the min and max points of the Axis-Aligned Bounding Box (AABB)
 
virtual void calculateOBB (wVector &dimension, wVector &minPoint, wVector &maxPoint)
 Returns the dimension of the Oriented Bounding Box (OBB) in the object local frame If there is no meaningful OBB, set dimension, minPoint and maxPoint to (0, 0, 0), as the default implementation does.
 
virtual void renderAABB (RenderWObject *renderer, RenderWorld *gw)
 The function rendering the Axis-Aligned Bounding Box (AABB)
 
void updateMatrixFromAttachedObject ()
 Updates the transformation matrix from the object to which we are attached (if there is one)
 
- Protected Member Functions inherited from WObject
virtual void changedMatrix ()
 virtual function called when the transformation matrix change
 

Protected Attributes

const bool m_drawRay
 If true a red segments giving the direction of the sensor rays are drawn.
 
const bool m_drawRealRay
 Whether to draw the actual ray lengths or not.
 
const QVector< wVectorm_endingRayPoints
 The vector with ending points of the rays.
 
WObject *const m_object
 The object to which this graphicalc representation is attached.
 
const wMatrix m_offset
 The displacement matrix relative to the object to which we are attached.
 
const QVector< wVectorm_startingRayPoints
 The vector with starting points of the rays.
 

Additional Inherited Members

- Public Types inherited from Ownable
typedef QList< OwnedOwnedList
 The type for the list of owned objects.
 

Detailed Description

The graphical representation of the single IR sensor.

Definition at line 74 of file sensorcontrollers.cpp.

Constructor & Destructor Documentation

SingleIRGraphic ( WObject object,
const wMatrix offset,
const QVector< wVector > &  startingRayPoints,
const QVector< wVector > &  endingRayPoints,
bool  drawRay,
bool  drawRealRay,
QString  name = "unamed" 
)
inline

Constructor.

This also sets a default color for the piece and sets the object to which the sensor is attached to be our owner

Parameters
objectthe object to which this graphical representation is attached
offsetthe displacement matrix relative to the object to which we are attached
startingRayPointsThe vector with starting points of the rays. The points are in the frame of reference of the solid to which the sensor is attached
endingRayPointsThe vector with ending points of the rays. The points are in the frame of reference of the solid to which the sensor is attached
drawRayif true a red segment giving the direction of the sensor is drawn. The red segment is along the local Z axis and its length is fixed
drawRealRayIf true the rays are drawn using their actual range (from the starting point to the ending point), otherwise only fixed length rays are drawn which only give the direction
namethe name of this object

Definition at line 104 of file sensorcontrollers.cpp.

References GraphicalWObject::attachToObject(), SingleIRGraphic::m_object, WObject::setColor(), WObject::setTexture(), and WObject::setUseColorTextureOfOwner().

~SingleIRGraphic ( )
inline

Destructor.

Definition at line 128 of file sensorcontrollers.cpp.

Member Function Documentation

virtual void render ( RenderWObject renderer,
QGLContext *  gw 
)
inlineprotectedvirtual

Performs the actual drawing.

Draws the fingertip

Parameters
rendererthe RenderWObject object associated with this one. Use it e.g. to access the container
gwthe OpenGL context

Implements GraphicalWObject.

Definition at line 141 of file sensorcontrollers.cpp.

References RenderWObject::container(), SingleIRGraphic::m_drawRay, SingleIRGraphic::m_drawRealRay, SingleIRGraphic::m_endingRayPoints, SingleIRGraphic::m_offset, SingleIRGraphic::m_startingRayPoints, wVectorT< Shared >::scale(), RenderWObjectContainer::setupColorTexture(), and WObject::tm.

Member Data Documentation

const bool m_drawRay
protected

If true a red segments giving the direction of the sensor rays are drawn.

Definition at line 282 of file sensorcontrollers.cpp.

Referenced by SingleIRGraphic::render().

const bool m_drawRealRay
protected

Whether to draw the actual ray lengths or not.

If true the rays are drawn using their actual range (from the starting point to the ending point), otherwise only fixed length rays are drawn which only give the direction

Definition at line 291 of file sensorcontrollers.cpp.

Referenced by SingleIRGraphic::render().

const QVector<wVector> m_endingRayPoints
protected

The vector with ending points of the rays.

The points are in the frame of reference of the solid to which the sensor is attached

Definition at line 276 of file sensorcontrollers.cpp.

Referenced by SingleIRGraphic::render().

WObject* const m_object
protected

The object to which this graphicalc representation is attached.

Definition at line 254 of file sensorcontrollers.cpp.

Referenced by SingleIRGraphic::SingleIRGraphic().

const wMatrix m_offset
protected

The displacement matrix relative to the object to which we are attached.

Definition at line 260 of file sensorcontrollers.cpp.

Referenced by SingleIRGraphic::render().

const QVector<wVector> m_startingRayPoints
protected

The vector with starting points of the rays.

The points are in the frame of reference of the solid to which the sensor is attached

Definition at line 268 of file sensorcontrollers.cpp.

Referenced by SingleIRGraphic::render().


The documentation for this class was generated from the following file: