- r -
- radius() : PhyCone , PhyCylinder , PhySphere
- randomQuaternion() : Quaternion
- referenceFrame() : Frame
- registerRenderWObjectFor() : RenderWObjectContainer
- registerServerControlBoard() : YarpObject
- registerServerFrameGrabber() : YarpObject
- relativeMove() : MultiMotorController
- removedJoint() : World
- removedObject() : World
- removeFromMouseGrabberPool() : MouseGrabber
- removeObject() : RenderWObjectContainer
- removeServerControlBoard() : YarpObject
- render() : RenderPhyCylinder , SingleIRGraphic , CircularGraphicalMarker , PlanarArrowGraphicalMarker , GraphicalWObject
- renderAABB() : RenderGenericObject , RenderWMesh , RenderPhyBox , RenderPhySphere , RenderPhyCylinder , RenderPhyCone , RenderCompoundObject , RenderWCamera , GraphicalWObjectRenderer , GraphicalWObject , RenderWObject
- RenderPhyCylinder() : RenderPhyCylinder
- RenderWObjectContainer() : RenderWObjectContainer
- RenderWorld() : RenderWorld
- reset() : wPID , PhyObject
- resetAttachmentDevice() : PhyMarXbot
- resetElapsedTime() : World
- resetEncoder() : MultiMotorController
- resetEncoders() : MultiMotorController
- resetInterpolation() : KeyFrameInterpolator
- resetObjectPositions() : PhyObjectsGroup
- resetPath() : Camera
- resetVisualHints() : QGLViewer
- resized() : World
- resizeGL() : QGLViewer
- resourceChanged() : RenderWObjectContainer , RenderWorld
- restoreFromFile() : QGLViewer
- restoreStateFromFile() : QGLViewer
- revolveAroundPoint() : Camera , ManipulatedCameraFrame
- rightArm() : PhyiCub
- rightArmCartesianController() : PhyiCub
- rightArmController() : PhyiCub
- rightArmJoints() : PhyiCub
- rightEyeChangedDesiredPosition() : PhyiCub
- rightEyeChangedDesiredVelocity() : PhyiCub
- rightEyeChangedLimits() : PhyiCub
- rightEyeChangedPosition() : PhyiCub
- rightEyeChangedVelocity() : PhyiCub
- rightEyeFrameGrabber() : PhyiCub
- rightEyeFromVersionAndVergence() : PhyiCub
- rightLeg() : PhyiCub
- rightLegController() : PhyiCub
- rightLegJoints() : PhyiCub
- rightVector() : Camera
- roll() : wMatrix
- rotate() : Frame , PhyDOF , Quaternion , Frame
- rotateAround() : wVectorT< Shared > , wMatrix
- rotateAroundPoint() : Frame
- rotateMatrix() : wMatrix
- rotateVector() : wMatrix
- rotation() : Frame
- rotationConstraintDirection() : AxisPlaneConstraint
- rotationConstraintType() : AxisPlaneConstraint
- rotationSensitivity() : ManipulatedFrame
- run() : ServerWorldController