Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
oCConstraintAn interface class for Frame constraints
|oCMyCameraConstraint
|\CAxisPlaneConstraintAn abstract class for Frame Constraints defined by an axis or a plane
oCContactContact class
oCDeviceDriver
|oCMultiMotorControllerMultiMotorController class
|\CRenderCameraRenderCamera class
oCDomUtils
oCDriverCreator
|\CFakeDriverCreatorFakeDriverCreator class
oCIControlLimits
|\CMultiMotorControllerMultiMotorController class
oCIControlLimitsRaw
|\CMultiMotorControllerMultiMotorController class
oCIControlMode
|\CMultiMotorControllerMultiMotorController class
oCiCubArm
|\CKinematicLimb< iCub::iKin::iCubArm >
oCiCubEye
|\CKinematicLimb< iCub::iKin::iCubEye >
oCiCubLeg
|\CKinematicLimb< iCub::iKin::iCubLeg >
oCIEncoders
|\CMultiMotorControllerMultiMotorController class
oCIFrameGrabberImage
|\CRenderCameraRenderCamera class
oCInternalData< Shared >Internal data for wVectorT
|oCwVectorT< Shared >WVector class
|oCwVectorT< false >
|\CwVectorT< true >
oCInternalData< true >Internal data for wVectorT
oCIPositionControl
|\CMultiMotorControllerMultiMotorController class
oCIVelocityControl
|\CMultiMotorControllerMultiMotorController class
oCWMesh::MaterialMaterial properties
oCMaterialDBMaterialDB class managea the material properties
oCWMesh::MeshMesh struct
oCMouseGrabberAbstract class for objects that grab mouse focus in a QGLViewer
|\CManipulatedFrameA ManipulatedFrame is a Frame that can be rotated and translated using the mouse
oCMS3DHeader
oCMS3DMaterial
oCMS3DTriangle
oCMS3DVertex
oCOwnableThe base for all class that can have (and can be) an owner
|oCMotorControllerMotorController Class
|oCPhyJointPhyJoint class
|oCSensorControllerThe base abstract class for sensor controllers
|\CWObjectWorld's Object class
oCOwnable::OwnedThe structure with information about the owned object
oCProgressDialog
oCQGLWidget
|\CQGLViewerA versatile 3D OpenGL viewer based on QGLWidget
oCQObject
|oCDOFStatusListenerA class listening to joint status modifications
|oCKinematicLinkInfoThe class modelling a link in the Kinematic Chain
|oCPhyDOFPhyDOF class
|oCRenderCameraRenderCamera class
|oCRenderWObjectRenderWObject class
|oCWObjectWorld's Object class
|oCWorldWorld class
|oCCameraA perspective or orthographic camera
|oCFrameCoordinate system, defined by a position and an orientation
|\CKeyFrameInterpolatorA keyFrame Catmull-Rom Frame interpolator
oCQThread
|\CServerWorldControllerServerWorldController class
oCQuaternion3D rotations and orientations
oCQWidget
|\CSimpleControlSimpleControl class
oCRayCastHitRaycast intersection class
oCResource [external]
|\CResourcesUser [external]
oCPhyCylinder::SegmentColorThe structure used to define the color of a single segment of the cylinder
oCSingleIRA single proximity IR sensor
oCWMesh::TriangleTriangle struct
oCVec3D positions and 3D vectors
oCWMesh::VertexVertex struct
oCWAbstractCreatorAbstract Creator of RenderWObject objects
|\CWCreator< T >Template facility to create WAbstractCreator specialization
oCwMatrixWMatrix class
oCwPIDWPID class
oCwQuaternionWQuaternion class
\CiKinLimb_t
 \CKinematicLimb< iKinLimb_t >The class modelling an iCub limb