Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
Constraint | An interface class for Frame constraints |
MyCameraConstraint | |
AxisPlaneConstraint | An abstract class for Frame Constraints defined by an axis or a plane |
Contact | Contact class |
DeviceDriver | |
MultiMotorController | MultiMotorController class |
RenderCamera | RenderCamera class |
DomUtils | |
DriverCreator | |
FakeDriverCreator | FakeDriverCreator class |
IControlLimits | |
MultiMotorController | MultiMotorController class |
IControlLimitsRaw | |
MultiMotorController | MultiMotorController class |
IControlMode | |
MultiMotorController | MultiMotorController class |
iCubArm | |
KinematicLimb< iCub::iKin::iCubArm > | |
iCubEye | |
KinematicLimb< iCub::iKin::iCubEye > | |
iCubLeg | |
KinematicLimb< iCub::iKin::iCubLeg > | |
IEncoders | |
MultiMotorController | MultiMotorController class |
IFrameGrabberImage | |
RenderCamera | RenderCamera class |
InternalData< Shared > | Internal data for wVectorT |
wVectorT< Shared > | WVector class |
wVectorT< false > | |
wVectorT< true > | |
InternalData< true > | Internal data for wVectorT |
IPositionControl | |
MultiMotorController | MultiMotorController class |
IVelocityControl | |
MultiMotorController | MultiMotorController class |
WMesh::Material | Material properties |
MaterialDB | MaterialDB class managea the material properties |
WMesh::Mesh | Mesh struct |
MouseGrabber | Abstract class for objects that grab mouse focus in a QGLViewer |
ManipulatedFrame | A ManipulatedFrame is a Frame that can be rotated and translated using the mouse |
MS3DHeader | |
MS3DMaterial | |
MS3DTriangle | |
MS3DVertex | |
Ownable | The base for all class that can have (and can be) an owner |
MotorController | MotorController Class |
PhyJoint | PhyJoint class |
SensorController | The base abstract class for sensor controllers |
WObject | World's Object class |
Ownable::Owned | The structure with information about the owned object |
ProgressDialog | |
QGLWidget | |
QGLViewer | A versatile 3D OpenGL viewer based on QGLWidget |
QObject | |
DOFStatusListener | A class listening to joint status modifications |
KinematicLinkInfo | The class modelling a link in the Kinematic Chain |
PhyDOF | PhyDOF class |
RenderCamera | RenderCamera class |
RenderWObject | RenderWObject class |
WObject | World's Object class |
World | World class |
Camera | A perspective or orthographic camera |
Frame | Coordinate system, defined by a position and an orientation |
KeyFrameInterpolator | A keyFrame Catmull-Rom Frame interpolator |
QThread | |
ServerWorldController | ServerWorldController class |
Quaternion | 3D rotations and orientations |
QWidget | |
SimpleControl | SimpleControl class |
RayCastHit | Raycast intersection class |
Resource [external] | |
ResourcesUser [external] | |
PhyCylinder::SegmentColor | The structure used to define the color of a single segment of the cylinder |
SingleIR | A single proximity IR sensor |
WMesh::Triangle | Triangle struct |
Vec | 3D positions and 3D vectors |
WMesh::Vertex | Vertex struct |
WAbstractCreator | Abstract Creator of RenderWObject objects |
WCreator< T > | Template facility to create WAbstractCreator specialization |
wMatrix | WMatrix class |
wPID | WPID class |
wQuaternion | WQuaternion class |
iKinLimb_t | |
KinematicLimb< iKinLimb_t > | The class modelling an iCub limb |